The Rise of Among Us

By Ryan Jin (’22) If you haven’t been living under a rock, you’ve probably heard of the latest rousing phenomenon that has swept the world of both gaming and media by storm: Among Us. The game was developed and released by indie game company Innersloth (also producers of the popular Henry Stickmin Collection and Dig2China) on June 15, 2018, and currently has nearly 4 million … Continue reading The Rise of Among Us